beauty and the beast documentary 1989 part 1

24 03 2015

anim.hist

thank you, patrick and mario, for your help. I think it works now and the result shows in this post.
I chose a 6 1/2 min short compilation from my 5 hour video documentary during the DISNEY BEAUTY AND THE BEAST storyreel development time in london and the research trip to the loire in france. it happened during august 1989 in the PURDUM animation studio in london. you might recognize in the order of appearance – myself, MEL SHAW, JEAN GILMORE, DEREK GOGOL, TOM SITO, GLEN+LINDA+CLAIRE KEANE. at the party – DON HAHN, ANDREAS DEJA, DICK+JILL PURDUM, MEL SHAW and wife FLORENCE. I included a short clip of the finished story-reel in color.

beauty+beast london 1989 A from hans bacher on Vimeo.

© disney enterprises, inc





sailing nr.15

24 03 2015

night sailing





first video test

23 03 2015

anim.hist

over the past years a lot of you have asked me to upload some of my ‘hidden historic animation documentaries’. I decided to start with it now. but – I need some advice with the uploading of the videos to WORDPRESS, I am not quite sure if I do it right because even the shortest clip takes forever to upload. so, please let me know if there is someone out there who can advise me.
today I chose a very short clip because of the slow uploading, it was a look-test we did for the shelved disaster experiment, that could have been a masterpiece, WILD LIFE. from 1999 on I worked on it for probably 1 1/2 years. there are more posts on my blog about this unusual disney project, but here now for the first time a short test animation of the heroine KITTY, her crazy dress what took a while to create, and the environment. please keep in mind, this was done during the ‘pioneer’-days in CG, over 15 years ago.
anyway – in case I can finally solve the uploading problem, there will be a lot more – footage from the making of BEAUTY AND THE BEAST ( there is about 9 hours of documentary ), footage during my 4 years in london at AMBLIMATION with documents from WE’RE BACK and BALTO and lots more from my following 10 years at disney, especially documents from MULAN and the production in florida. hope it will work, you might enjoy it…

© disney enterprises, inc





study 233-15

23 03 2015

ital.village AA final+effx





study 223-15

22 03 2015

compos.exercise 7





study 213-15

21 03 2015

island





ori and the blind forest

19 03 2015

johannes-figlhuber- ori

usually I don’t talk too much about games, because there was nothing exciting happening in the past (except the SONY 2012 game JOURNEY). now MICROSOFT has released a very unusual game – ORI AND THE BLIND FOREST, unusual, because you won’t find futuristic warriors killing hordes of bloodthirsty creatures.
it’s a coming of age story of a child figure’s journey through a fantastic forest, it grows and gets progressively more and more powerful, to fight and overcome obstacles they are in it’s way. when I saw the first introducing trailers I was blown away by the visuals, the artistic painterly quality of the world the MOON STUDIO artists had created. it is a mixture between the jungle world of AVATAR and the BAMBI forest, beautifully and very tasteful painted to the smallest detail. the image compositions are stunning, never overloaded with unnecessary information. like in BAMBI parts of the backgrounds are blurred and give you the idea of depth, everything is built in several layers in traditional 2-D, moving organically and giving you a perfect interpretation of a threedimensional world.
for the first time I can see a future for a different look in animation, where CG is only used where necessary. it gives me hope that ART returns to the screen. funny, that it starts in the game-world. below some screen captures from the game

ORI comp
ORI comp 2
ORI comp 3
ORI comp 4

© microsoft / moon studios








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